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Rocket Touchdown
A retro sci-fi precision lander for iOS — built with SwiftUI, SpriteKit & SceneKit.
Pilot your craft through 99 procedurally-scaled levels across three celestial bodies — Earth, Moon, and Mars. Manage thrust, fuel, and hull integrity while dodging meteors, lasers, space debris, and black hole warps. Every landing demands pixel-perfect precision; every star demands mastery.
Highlights
- 99 Levels, 3 Planets — Formula-driven difficulty curve: shrinking pads, moving platforms, dynamic wind, and escalating hazards. No two runs feel the same.
- 3D Rocket Hangar — Greek mythology-themed fleet (Hermes, Ares, Artemis, Atlas) with real-time SceneKit turntable preview and premium gating via StoreKit 2.
- Cinematic Onboarding — Narrated story sequence with typewriter subtitles, radio-static ambience, and retro terminal boot animation.
- Brutalist CRT Aesthetic — Full-screen scanline overlay, film-grain noise, vignette, and monochrome UI inspired by '80s terminal interfaces.
- Physics Sandbox — SpriteKit-driven gravity, RCS tilt, Mach diamond thrust VFX, aerodynamic lean, and a full armor/hull damage system.
- Power-ups & Hazards — Fuel canisters, shields, repair kits, black hole teleportation, cloud layers, and sprite-sheet explosion sequences.
- Game Center & IAP — Leaderboards (score, stars, max level), smart review prompts, and a non-consumable premium unlock.
Tech Stack
Swift · SwiftUI · SpriteKit · SceneKit · StoreKit 2 · GameKit · Core Haptics · AVFoundation · USDZ



